Professor Michael Treanor invites prospective students to join his class Game Design and Art Pipeline Production
on Thursday afternoons in the Myers Building, from 2:30 - 5:20 PM
, during the Fall 2017 semester.
Game Design and Art Pipeline Production serves as an introduction to game production and develops theoretical foundations, methods, and skills of building games. Students learn how contemporary computer games are constructed, applying standard techniques for developing ideas, testing prototypes, identifying assets, communicating design, and developing a small scale playable demo.
Location is TBA. Space is limited, so please only sign-up for one class
If you require special accommodations, please email GradComm@american.edu
, at least five days before the event, and let us know what accommodations you require.